After enduring a hectic few weeks, I welcomed the opportunity to immerse myself in an afternoon of creativity and inspiration. Like many, I’m guilty of using the “work is too busy” excuse instead of prioritizing time to get outside and smell the coffee. Thus, on a recent and radiant Sunday afternoon, I headed to the COLLINS office in Williamsburg for their monthly Coffeehaus event.
Coffeehaus at COLLINS hosts a monthly communal gathering for people from all walks of life who share the goal of simply showing up to experience creative community. March’s event featured a conversation, book signing, cocktails, and treats with the illustrious Craig Frazier, who discussed his newly released book Drawn, a compendium of his illustrations for prominent publications and businesses around the globe.
An internationally renowned illustrator with a career spanning since 1978, Frazier’s illustrations are celebrated for their wit, optimism, and simplicity.
His creative contributions have appeared in the New York Times, Time Magazine, Fortune, Bloomberg Business Week, Harvard Business Review, and The Wall Street Journal. Frazier has an impressive roster of blue-chip clients, including Adobe, American Express, Boeing, Chevrolet, Deloitte, MasterCard, Mohawk Paper, Navigant, The Royal Mail, U.S. Postal Service, and United Airlines.
He has also designed eight postage stamps, including the beloved 2006 Love stamp and the commemorative Scouting stamps in 2010/11.
Frazier’s artistry goes beyond fulfilling client requests; he illustrates what he feels will make people stop, look, and think. Coffeehaus at COLLINS was a packed event, buzzing with creative energy from like-minded folks. I was fortunate to connect with Frazier at the event and followed up with some questions about his process and the importance of work that invites people in.
(Interview edited for clarity and length).
During your talk, you emphasized the importance of creating an approachable book with meaningful stories rather than just a visually striking but weighty coffee table book. What is the significance of incorporating narrative elements, and how does this approach enhance the reader’s experience? Additionally, how did you strike a balance between narrative and visuals?
It’s not unlike my work. You must invite people in and make them feel welcome. Physically, I wanted the book to have weight yet a manageable footprint. I wanted it to be functional on a desk, in your lap, or on a plane (thus the slightly smaller dimension than many monographs). I wanted it to feel useable, not monumental. There is something intimidating about an oeuvre of someone’s lifetime of work—so I wanted to soften the barrier. The scale of the book, the use of Garamond, and the size and pacing of each illustration contribute to its approachability. My amberliths, sketches, and sketchbooks demystify the process and invite the reader backstage. The idea of narratives woven throughout the book breaks the rhythm and reminds the reader that the illustrations are the products of a greater effort—both conceptually and professionally.
My life experience and my choices inform my work—the two are inextricably connected. I have found the result immeasurably rewarding and hope the work reflects that. This is the part of work life that I wanted to reveal. Things happen. We can’t control everything, but we can lend a guiding hand.
This book is for the curious. Whether you are a designer or not, revealing the ‘whys’ of my work will alter your understanding of it. My intention is to allow people to see parallels to their own lives and careers, regardless of their profession. We all make choices that shape how we feel about our jobs. I’m curious how creative people make their work and connect their life stories to it. Asking those questions leads to a deeper appreciation and a chance to learn something. I want that experience available to the readers of Drawn.
It is predominantly a visual book, no question. One can enjoy it on that level alone. The written content is micro-dosed to not compete with the visuals but complement and contribute depth.
I draw elements that support the story, not decorate it.
Your work is celebrated for its visual riddles and graphic wit, often embodying both simplicity and depth. How do you balance clarity and complexity in your work, especially when dealing with abstract concepts or visual puzzles?
Simplicity is a guiding principle in all of my work—design or illustration. I subscribe to both the aesthetic and conceptual orientation, so it’s easy to abide by. It works—simplicity serves comprehension in its elegance and functionality. Simplicity is necessary now more than ever when we are all operating at the edge of our visual threshold—it becomes an attractor because it asks less of us. When we overload our messaging (or visuals), it’s at the risk of getting passed by. I stick with singular messaging, which makes for singular illustrations. I draw elements that support the story, not decorate it. Simplicity equals clarity. The more abstract, the simpler the equation must be. If done right, there is beauty in simplicity. Embedding riddles and wit in the illustration brings a smile to the mind. The illustration’s depth is in the reader’s mind—it’s the place the illustration takes them.
When discussing your creative process, you mentioned taking something to the brink and then stepping it back. How do you recognize when you’ve reached that edge, and what factors influence your decision to pull back or further refine your idea?
This question is challenging because I don’t have a specific formula for it—it’s intuitive. The best way to describe it is to say that when I think I have found an angle to tell the story—I then attempt to regulate how the reader discovers the answer within. It’s a matter of leaving breadcrumbs rather than the whole loaf. It’s always a matter of leaving room for a reader to invest time (often only seconds) and mental energy to understand the message. Breadcrumbs also leave room for interpretation, crucial in talking to a larger audience. I’ve learned that people are smarter than we often give them credit for. Clients always want to make sure their readers get it, but in doing so, they often eliminate the fun by over-explaining it. It’s a delicate balance, and I stand my ground with clients. I’ve got a good instinct for it by now.
There is a lot of attention to creativity, how we do it, and the secrets to turning it on. I’ve never paid much attention to that and tried to develop good habits and a problem-solving discipline. If you sign up to be a designer, your job can’t wait until the muse shows up.
Drawn delves into curiosity, self-doubt, and confidence, all of which are common experiences for creatives. How have these themes influenced your journey as a creative? Can you share any personal anecdotes or pivotal moments where you’ve grappled with self-doubt and how you overcame it to push your creative boundaries?
Curiosity is key. We must be curious about what others make and how to inform and inspire our own creativity. We also must be curious about the oddities around us. These are the fuel for ideas. Self-doubt and confidence are opposites, yet both motivate us. Both are necessary to keep the other in check. Self-doubt—however uncomfortable it is—is critical to doing good work and growing. The better our judgment, the easier it is to become complacent and make safe work. I find my own self-doubt to be often an indicator that I’m breaking new ground. We all experience self-doubt because creativity isn’t science—it’s experimental by design. The good news is that with experience, self-doubt wanes and gives way to confidence, and if we are lucky, humility lies right in between both—the most essential element of personal growth.
I frequently have doubts about my work particularly when I’m sketching on assignment. When I give it a little time to breathe and look at the work with fresh eyes, the doubt often subsides. I remind myself that new is often uncomfortable and these are the chances we must take.
There is a lot of attention to creativity, how we do it, and the secrets to turning it on. I’ve never paid much attention to that and tried to develop good habits and a problem-solving discipline. If you sign up to be a designer, your job can’t wait until the muse shows up. Though she does make appearances, we must operate in an ‘always go’ position.
As it relates to ideas, my solution is to keep sketching. It is the cheapest and fastest prototyping method out there. It is a discipline that I have practiced my entire career, and it never fails. Every sketch I make is an experience of seeing something and understanding it better. I have far more unsuccessful sketches than successful ones, but they are not mutually exclusive. You must turn over rocks until you find what you are looking for. I have a confidence in process—the more you produce, the better the chances are of arriving at something new—it’s that simple.
Your work has inspired many aspiring illustrators and designers. You offered the valuable insight that “style comes just as much from your deficiencies as well as your expertise.” Could you elaborate on this concept and explain how embracing one’s shortcomings can contribute to the development of a unique artistic style?
Understanding what we each ‘have to offer’ is an endeavor you can’t suddenly take on one day. It’s an understanding that comes over time and practice. We never fully understand it, but we must move toward it and often get out of its way. That said, we work to develop personally and professionally, and the goal is to find where we can each put a spin on things. Our fingerprints on our work are the characteristics reflective of both our strengths and weaknesses. Our ability to accept both of those—our deficiencies being the toughest—is where our individuality and point of view reside. The world is full of people—and companies—trying to create a mass consumable perception. But—as practitioners—we shouldn’t take that approach. The baseline is to be a good problem-solver. However, the expression and articulation of those solutions can be personal and unique to each of us. Herein lies the risk and the satisfaction. One reason this works is that it is honest and defendable. It’s easier to stand up for our own ideas than it is for others. The second reason is that unique work stands the best chance of being novel in the eyes of the public. As designers, we don’t have to have thousands of clients. We must have enough to support the economy of our practice. I have found that making what I can make and searching for audiences that appreciate my sensibilities is much easier—and more satisfying—than working in the inverse. Differentiation serves the competitive nature of our job.
As designers, we don’t have to have thousands of clients. We must have enough to support the economy of our practice … making what I can make and searching for audiences that appreciate my sensibilities is much easier—and more satisfying—than working in the inverse.
If you want to get your hands on Drawn, which I highly recommend — it’s fantastic; you can order his book here.